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生成器 Builder

👷 生成器

一种对象构建模式。它可以将复杂对象的建造过程抽象出来(抽象类别),使这个抽象过程的不同实现方法可以构造出不同表现(属性)的对象。

示例:

final class DeathStarBuilder {

    var x: Double?
    var y: Double?
    var z: Double?

    typealias BuilderClosure = (DeathStarBuilder) -> ()

    init(buildClosure: BuilderClosure) {
        buildClosure(self)
    }
}

struct DeathStar : CustomStringConvertible {

    let x: Double
    let y: Double
    let z: Double

    init?(builder: DeathStarBuilder) {

        if let x = builder.x, let y = builder.y, let z = builder.z {
            self.x = x
            self.y = y
            self.z = z
        } else {
            return nil
        }
    }

    var description:String {
        return "Death Star at (x:\(x) y:\(y) z:\(z))"
    }
}

用法

let empire = DeathStarBuilder { builder in
    builder.x = 0.1
    builder.y = 0.2
    builder.z = 0.3
}

let deathStar = DeathStar(builder:empire)