? 状态(行为型模式)
在状态模式中,对象的行为是基于它的内部状态而改变的。
这个模式允许某个类对象在运行时发生改变。
示例:
final class Context {
private var state: State = UnauthorizedState()
var isAuthorized: Bool {
get { return state.isAuthorized(context: self) }
}
var userId: String? {
get { return state.userId(context: self) }
}
func changeStateToAuthorized(userId: String) {
state = AuthorizedState(userId: userId)
}
func changeStateToUnauthorized() {
state = UnauthorizedState()
}
}
protocol State {
func isAuthorized(context: Context) -> Bool
func userId(context: Context) -> String?
}
class UnauthorizedState: State {
func isAuthorized(context: Context) -> Bool { return false }
func userId(context: Context) -> String? { return nil }
}
class AuthorizedState: State {
let userId: String
init(userId: String) { self.userId = userId }
func isAuthorized(context: Context) -> Bool { return true }
func userId(context: Context) -> String? { return userId }
}
用法
let userContext = Context()
(userContext.isAuthorized, userContext.userId)
userContext.changeStateToAuthorized(userId: "admin")
(userContext.isAuthorized, userContext.userId) // now logged in as "admin"
userContext.changeStateToUnauthorized()
(userContext.isAuthorized, userContext.userId)